Dungeon Room Puzzle Ideas

This puzzle is malleable and the dm should really use the chance to show off their creativity with a flourish of words to paint the scene.
Dungeon room puzzle ideas. This is especially true for high level parties that can laugh off most combat encounters. Wallydm s book of puzzle encounters. Any rooms visited before the first time the party noticed these helmets also have an identical helmet. Well here are 101 awesome ideas you can grab modify reuse or otherwise tweak as many ways or times as you d like.
He had a dungeon where passing from one room to another advanced or rewound time significantly within the dungeon. This continues for every single room afterwards. Actually one puzzle comes to mind that a friend of mine told me about. Each room the players move to sees the dungeon taking on a different mood.
In the next room there is an identical helmet. Dungeon puzzle ideas for d d and other rpgs. Looking for the perfect trap puzzle or challenge to keep your players on their toes and add a little spice to your rpg campaign quest or dungeon crawl. On tricks empty rooms and basic trap design.
These objects can only be viewed in the mirror and are invisible otherwise in the room. This puzzle can be difficult or easy. 60 dungeon puzzles to confound your players. Puzzles in dungeons dragons are a great way to challenge players in a way that doesn t ultimately boil down to stats and random dice rolls.
So in a 3x3 grid dungeon you determine which doors will advance or rewind. A room stacked with bubbles that show the players awful dreams horrendous memories and fears to them a swarm of spirit privateers get past the dividers and attack the players a statue of a significant buff man holding his bicep hand somewhere close to open and a grasping hand and grinning. The central room houses the cause of the dungeons sentience is circular and accessable from any of the 8 surrounding rooms. If someone dons the helmet they see all of the rooms of the dungeon at once taking 2d12 psychic damage with a wis save to halve the damage.